|
| genre = Role-playing | modes = Single-player }} is a 1995 role-playing video game developed by Red Company and published by Hudson for the Super Famicom. The game was released exclusively in Japan on December 22, 1995, and is the fourth installment in the ''Tengai Makyō'' series. Like several games in the Tengai Makyou series, it is based on the novel "Far East of Eden". == Gameplay == ''Tengai Makyō Zero'' is a turn-based role-playing game, featuring random battles. Battles are fought from an over-the-shoulder perspective, similar to games like ''Phantasy Star II'' and ''Phantasy Star IV: The End of the Millennium''. The battle system itself is more akin to the ''Dragon Quest'' series of games, with a special twist: unlike previous games in the series, the player does not learn new techniques via leveling up, but must instead seek out the hidden "hermits", which teach new techniques or elemental abilities. ''Tengai Makyō Zero'' was one of the few Super Famicom games to make use of the SPC7110, a data decompression chip that allows for more data to be stored on a cartridge than a typical Super Famicom game.〔 As a result, the game includes a large variation in music, a large amount of text dialogue, and no repetition of enemy sprites whatsoever.〔 The game also makes use of a real-time clock accessed via the SPC7110, which, much like recent games in the ''Animal Crossing'' and ''Pokémon'' series, results in different special events in the game taking place depending on the time of day, and even the time of year.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Far East of Eden Zero」の詳細全文を読む スポンサード リンク
|